pc:iaxubelle

Iaxubelle

Name Iaxubelle
Race Magic Blooded (Spark) Silverbrow Human
Alignment Lawful Neutral
Paragon Mimir
Class Wizard 15
//Scout 15
XP Progression
Wealth Progression
Eidetic Spellbook
Timeline

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Story

:O Found a deck of many things and didn't get absolutely screwed by it!

  • Iaxubelle's Adventure Timeline
  • Iaxubelle's Wealth growth
  • Iaxubelle's Eidetic Spellbook
  • Iaxubelle's XP growth

Iaxubelle's Adventure Timeline

< Back to Iaxubelle
Day 1 (17/7/1411): Found deck of many things, drew 5 cards.
Day 5 (21/7/1411): Recieved message that she had inherited a castle, and baronship over the nearby town.
Day 7 (23/7/1411): Arrived in town, heard that castle was haunted. Went to investigate, found out castle was seeping in magical enchantments, unseen servants to clean, magical wards to scare off townsfolk and so on. Spent the next month or so exploring, cleaning up and learning from the castle. Learned the basics of magic (becoming a gestalt wizard). Also spent time learning about the town.
Day 40 (16/8/1411): Learned of a dungeon in the castle, went to investigate. Found Mage's Private Sanctum, wasn't sure what it was, so retreated to craft a scroll and re-prepare spells. (Crafted scroll of color spray)
Day 41 (17/8/1411): Returned downstairs into dungeon, used summon monster to determine that the private sanctum was safe to enter. Found magical cages inside the private sanctum, one of which contained a half fiend orc. Retreated to warden's office to see what she could find out about him in the notes.
Day 42 (18/8/1411): Found out the orc's name was Gurturg, went to the local church of Grigori to ask for aid, managed to convince them to supply her with 6 holy water.
Day 43 (19/8/1411): Entered the dungeons once more, attacked Gurturg with the holy water, and finished him with a perfectly placed Magic Missile. Returned to the church to relay victory to the church, and pass on the body (minus harvested parts) for destruction, was invited to speak at sermon that weekend to tell town. Went to tavern for celabratory food/drink, felt like she was being watched, on her way home felt a hostile tingle.
Day 44 (20/8/1411): Used a silent image to pretend to explore outside the castle, was swooped by a raven. Shot the raven with a magic missile, but it didn't die, and flew away.
Day 45 (21/8/1411): Sermon day, explained to the town that she had destroyed an evil half-spawn, and saved the town, was backed up by the church, and gained much of the town's favour. Checked the church with detect magic, and spotted a magical presence hanging from a chandelier, suspected an invisible enemy. Color sprayed it, but it managed to get away. Stayed in town for the rest of the day, keeping an eye out for anything suspicious. On her way home, found herself going for a ride around the castle (was suggestioned), and was ambushed by a giant spider. Managed to just barely eke out a victory against it, despite it's magical resistance to attacks and incredible regeneration, as it turned out to be an imp, and was likely the creature that was following her.
Day 46 (22/8/1411): Returned to the church to tell them about the imp, but kept it under wraps from the townsfolk to not frighten them. Spent the next 30 or so days crafting scrolls for herself and the church while doing research into potential expedition sites. Found out about some ruins nearby that have sunken into a swamp.
Day 76 (12/9/1411): Leaves to investigate ruins.
Day 77 (13/9/1411): Arrives at ruins at around mid day, finds a good spot to camp and heads into ruins, only to see light downstairs, hearing draconic. Decides to wait, sees a group of 3 lizardfolk returning to camp, hears them talking about marauding the countryside, sets up an ambush and manages to dispatch another group of 3 as they leave. Sneaks down into the ruins, takes out the two on watch silently, finds lizardfolk loot room, and sleeping quarters. Takes out the lizardfolk sleeping using a summon as a distraction to wake them, then blasting them with color spray. Rests before heading deeper into the ruins, which have been blockaded by the lizardfolk.
Day 78 (14/9/1411): Enters the main section of the ruins and is ambushed by darkmantles. The commotion draws the attention of the half-illithid lizardfolk in the ruins, who hides behind the ruined fountain as Iaxubelle drags the darkmantles upstairs to the camp. When she comes back down, she and the half-illithid have a short exchange before he steps out into the light, and Iaxubelle sees him for what he is and attacks, though she is eventually defeated, waking up the next day in the fountain, finding the half illithid finished off by her horse upstairs.
Day 79 (15/9/1411): Rests, before delving deeper into the ruins, finding some artifacts, though while she is investigating she is attacked by gricks. Barely manages to defeat them, due to their magically resistant hide. Drags their bodies upstairs, comes back downstairs, and while investigating further meets an unnamed grimalkin who thanks her for eliminating the menace in his home, offering his loyalty to her. She gives him the name Mog and he agrees to help her, crawling through the grick tunnels to find thier lair, and collecting some loot from it for her. He then shows Iaxubelle the rest of the ruins, leading to the discovery of the history of the ruins, a Temple of Legis, with a lower section sealed off, requiring magic to show alignment with Legis, or some strong dispel/knock magic. Decide to return home before investigating further.
Day 80 (16/9/1411): Return home with Mog, have a good clean up, and prepare for familiar ritual the next day.
Day 81 (17/9/1411): Perform familiar ritual to create bond between Mog and herself.
Day 82 (18/9/1411): Begin crafting Headband of Intelligence +2
Day 85 (21/9/1411): Finish crafting headband, begin memorizing scroll of Invisibility
Day 86 (22/9/1411): Finish memorizing invisibility, begin memorizing Magic Circle vs Chaos
Day 87 (23/9/1411): Finish memorizing Magic Circle vs Chaos
Day 88 (24/9/1411): Begin crafting Infinite Scrollcase.
Day 90 (26/9/1411): Finish crafting Infinite Scrollcase.
Day 91 (27/9/1411): Begin and finish crafting Boots of Agile Leaping.
Day 92 (28/9/1411): Begin crafting Tunic of Steady Spellcasting.
Day 94 (30/9/1411): Finish crafting Tunic of Steady Spellcasting.
Day 95 (31/9/1411): Begin crafting 5 scrolls.
Day 99 (35/9/1411): Finish crafting 5 scrolls.
Day 100 (36/9/1411): Begin crafting 20 potions of lesser vigor.
Day 119 (15/1/1412): Finish crafting potions.
Day 120 (16/1/1412): Begin and finish crafting Everlasting Rations.
Day 121 (17/1/1412): Begin and finish crafting Everlasting Rations for church as payment
Day 122 (18/1/1412): Depart on foot with Mog, heading up the mountains toward the nearest dwarven fort, aiming to travel through the mountains toward Mah-Vodun.
Day 124 (20/1/1412): Attacked in the evening by a green warden and a black unicorn (Hebis and Narsil).
Day 125 (21/1/1412): Reached the road/river fork, followed the river and did some pearl diving, found a 10gp pearl.
Day 126 (22/1/1412): Attacked in the early morning by 4 wolves, dispatched and skinned for fur, then attacked in the mid morning by 2 varag and 6 goblins. Begin drying out wolf pelts.
Day 128 (24/1/1412): Attacked by bear near noon, safely dispatched and skinned.
Day 129 (25/1/1412): Attacked by strange water ooze creature (aballin), managed to collect a sample.
Day 134 (30/1/1412): Finished tanning bear hide and traveled up to dwarven fort. Began negotiations for trade and spells from resident wizard.
Day 145 (1/2/1412): Finished negotiations and spell trade/scribing scrolls, departed through mountains for Mah Vodun, encountered a stinger and found a maiden's bliss plant.
Day 150 (6/2/1412): Was attacked by 2 displacer beasts while traveling through the mountains. Killed and skinned.
Day 154 (10/2/1412): Found the remnants of a long ago battle in a cave, involving 3 humanoids and an ironhide mauler. Found magical gear, a spellbook and a collection of scrolls, as well as a journal detailing the events, as well as a dying message from the party leader who managed to slay the beast, but was mortally wounded in the process.
Day 155 (11/2/1412): Resting near ironhide mauler cave, attacked by minotaur and mindshredder warrior in the evening.
Day 156 (12/2/1412): Take the day to relax and recover.
Day 157 (13/2/1412): Encounter shimmerling swarm in the evening, convince them to wait until the morning before playing.
Day 158 (14/2/1412): Play with the shimmerling swarm in the morning, before giving them the slip, only to have them find her again and attack angrily. Use web spell to trap them and give them the slip once more.
Day 160 (16/2/1412): Get attacked by Nevermere in the morning, and abducted to drow wizard's lab and tagged with a cursed band that allows him to scry her without fail. Iaxubelle gets to know Nevermere, and they discuss buying his contract off the drow wizard, though when confronted, Iaxubelle and he get off on a bad starting foot, and the discussion devolves into a duel, with Iaxubelle subduing Nevermere with a summon, then killing the wizard. Spend the rest of the day investigating the wizard's laboratory, find 4 pearls of speech (one given to Nevermere so he can speak undercommon verbally), a tome of ancient lore, 3 spellbooks filled with spells, an artificer's monocle, along with bracers of armor +2, an amulet of natural armor +1, and a ring of protection +1.
Day 161 (17/2/1412): Travel with nevermere's assistance toward Mah Vodun.
Day 162 (18/2/1412): Arrive in Mah Vodun in the afternoon and acquire accomodation.
Day 163 (19/2/1412): Spend the day performing trade negotiations, approached by Lord Nethelheim in the evening, who turns out to be an imposter, they are defeated after Lola uses morality undone on Iaxubelle, which leads Iaxubelle to deduce her presence.
Day 164 (20/2/1412): Iaxubelle rids herself of her possession of Lola, the two spend the morning together talking. Afterwards Iaxubelle hands in imposters to the authorities and recieves a bounty, then goes to the temple of Grigori and negotiates for the ritual to change Nevermere from a being of Evil to a being of Law. Begin crafting Nevermere's alter self harness that evening.
Day 175 (31/2/1412): Day of ritual to convert Nevermere's essence. Iaxubelle performs a social experiment with the firre to see how an angel of raziel would react to capturing a hostage.
Day 176 (36/2/1412): Grigori inquisitors come to interrogate the firre to try and find out how they learned of the ritual of alignment time and place.
Day 181 (37/2/1412): Finish crafting Nevermere's alter self harness.
Day 185 (1/3/1412): Iaxubelle astral projects after teleporting to the Ironhide Mauler's cave. Mindshredder Zenthal and larvae hatch. Iaxubelle begins being brainwashed into a mindslave as part of her first person documentation expedition.
Day 189 (5/3/1412): Zenthal finds a town for Iaxubelle to take over as part of her indoctrination and as proof of her loyalty. Begins first generation breeding in town.
Day 219 (35/3/1412): Begin breeding second generation of mind shredders in town, Iaxubelle begins collecting more slaves from neighbouring village. Mindshredder population is now approx 20 warriors.
Day 249 (25/4/1412): Begin breeding third generation of mindshredders. Mindshredder population is now approximately 50 warriors, and 3 Zenthals.
Day 279 (15/5/1412): Begin breeding fourth generation of mindshredders. Mindshredder population is now approximately 80 warriors, and 3 Zenthals. Iaxubelle is deemed worthy of visiting the hive.
Day 283 (19/5/1412): Iaxubelle is recovered and taken to the hive, where she meets the hive queen, and then is taken back to the satellite colony to recover her true body. Mog and Nevermere end the astral projection and they return home.
Day 284-408 (24/8/1412): Crafted blessed incense, crafted mindshredder warrior's transparent cage, crafted cloak of resistance +3, upgraded headband to +4 (with hide), crafted gloves of dex +4, crafted belt of str +4, crafted amulet of con +4, crafted goggles of foefinding, crafted ectoplasmic armor for mog, upgraded her own armor, and upgraded her bow with precise. Also spent time research precipitate breach and secret chest, as well as investigating mindshredders and helping Rey and Rem escape from the mindshredders and helping them fight back against them.
Day 409 (25/8/1412): Casts contact other plane to ask about nearest feywild entrance, learn it's at the south pole. Talk with local druids about aid to craft goggles of snowsight.
Day 410 (26/8/1412): Begin adding snowsight to goggles of foefinding with Alunea the half elf druid. The two discuss Alunea joining Iaxubelle on her feywild trip as payment.
Day 412 (28/8/1412): Finish crafting the goggles, and astral project and teleport to the south pole. Encounter two frostfolk scouts riding a snowcloak, Iaxubelle easily dispatches them with a fireball. During the night a Yukionna happens across their secure shelter, but they don't respond, and she carries onward.
Day 413 (29/8/1412): Iaxubelle casts precipitate breach to test how close they are to the feywild breach, only to learn that they were right atop it, and had in fact already passed into the feywild. Teleported back to the feywild version of Hollowcastle's area, and Iaxubelle parted ways with Alunea to explore the feywild.
Fey time: Day 1: ??
Day 453 (29/9/1412): Nevermere returns Iaxubelle's projection to her body. Begins crafting Rey and Rem's +1 spiked chains and +1 nimble, glamered, mithril breastplates. Also prepares for trip to Mah Vodun, and catches up on events in the town for the last month.
Day 469 (35/9/1412): Visit Mah Vodun with Nevermere as a late Seias Day (Valentines Day) present.
Day 471 (37/9/1412): Finish Crafting Rey and Rem's gear.
Day 473 (39/9/1412): Meet Lola in Mah Vodun, alongside Duke Alexander, her latest “client”.
Day 474 (40/9/1412): Return to Hollowcastle and pack up the presents for Rey and Rem.
Day 475 (1/1/1413): Rey and Rem open presents, and have fun in Iaxubelle's arena.
Day 476 (2/1/1413): Do mayorial stuff around town
Day 477 (3/1/1413): Begin making local adventurers two +1 weapons for cash to buy incense to legend lore about mindshredder queen.
Day 479 (5/1/1413): Begin Legend Loring.
Day 482 (8/1/1413): Learn that she's coming for the town, contact other plane to ask about potential leads, find out Angie is directly involved with mindshredders, investigate, find facehugger, capture, bring back.
Day 483 (9/1/1413): Summon a warden archon to help find mindshredders around town. Find none.
Day 484 (10/1/1413): Investigate how the facehuggers work, find out about larva implantation, search for other larva, find breeding pod coccoon. Take all new mindshredder specimen to the lab for research and observation.
Day 485-486 (11-12/1/1413): Craft two saronian pearls of speech.
Day 487 (13/1/1413): Take a trip to sarona to research about annulus as a means to defeat the mindshredder queen, first long distance teleporting, have to stop over in ocean, decide to go diving, encounter shoggoth, nevermere manages to disable, but not before Iaxubelle is infested. Get to sarona, spend first night relaxing.
Day 488 (14/1/1413): Request library visit.
Day 491 (17/1/1413): Recieve response, booking available 5 days later, book for 10 days.
Day 496-506 (22-32/1/1413): Begin researching. Learn about Annulus' last thought-to-be-known location inside the couatl vaults of Teocalli'couatl, an ancient temple city of the couatl that date well back to the time of the gods, but it exists in the jungles of Sylvaris.
Day 507-508 (32-33/1/1413): Go back home and rest/prepare for a couple of days.
Day 509 (34/1/1413): Begin venturing to Teocalli'couatl, venture through the temple's trials. Get stuck behind walls of stone in first trial involving two constructs with antimagic fields, rest and reprepare new spells for the next trials.
Day 510 (35/1/1413): Go through the doors to the trials, leading to a town under attack. Kill an adult red dragon (CR15) defending the down, before going through another gate to a maze, which finally leads to the vault. Take annulus and nothing else, before returning home.
Day 512 (37/1/1413): Plan assault on mindshredder queen, discover need extra money to make a permanent acorn of far travel with Alunea's help, along with items to help sneak.
Day 513 (38/1/1413): Spend the whole day trying to summon angels to help find the red dragon's treasure hoard to no avail.
Day 514 (39/1/1413): Manage to bind the planetar Jacob to help. Discover the town is on another plane, nevermere probes Iaxubelle's mind to see the location, and plane shifts. They fly to the town to make sure it's all safe, before Jacob casts find the path to lead them to the dragon's lair. Have to stop partway to rest in a magnificent mansion.
Day 515 (40/1/1413): Carry on to red dragon's lair fighting two pyrohydras, and evading traps before coming across the dragon's mate, a frost-firewind virago, who attempts to stop them, but is defeated by Iaxubelle removing the mantle of fiery spirit cast on the frostwind with a break enchantment, before banishing her. Thank Jacob and send him home
Day 516 (1/2/1413): Go to Mah-Vodun to get a shrink item spell to help with transporting goods from the red dragon's lair via secret chest.
Day 520 (5/2/1413): Finish moving/selling loot, begin crafting sneak items/acorn of far travel.
Day 532 (17/2/1413): Execute plan to take out Mindshredder queen.
Day 533 (18/2/1413): Celebrate/research etc etc etc.

  • pc/iaxubelle.txt
  • Last modified: 2018/09/24 04:58
  • by 127.0.0.1