Ancient Crypt

Campaign:
Return to Madius

Session 1
15th Fall's Beginning, 1394: 8am Enter crypt, fight 3 zombies, 3 skeletons and a ghoul in 2, explore and loot 7-10 (finding and disabling trap in corridor from 7-9/10), dismembering the bodies in the sarcophagi in 8, 9 and 10 to prevent their use with necromancy. Move to 11, finding empty sarcophagus. Move to 12, taking rubbings/notes of murals on the walls. Explore 13, are hit by trapped chest. Leave to rest.
Time in crypt: ~3 hours

Loot:

Rest 30 minutes out from crypt for 12 hours plus 1 hour spell prep time.
Return to crypt at 1am Day 2.
Exploration after session 1.

Session 2
16th Fall's Beginning: 1am Enter crypt, fight 2 new zombies and 2 new skeletons. Return to 13-15, open remaining chests (triggering traps on all of them), fight awakened ghoul in 13, dismember the corpses in 14 and 15. Explore 5, fighting 2 raiments, spend 4 hours tending post-fight, then retreat.
Time in crypt: ~5 hours

No Loot.

Rest for ~24 hours.
Return to crypt at 8am Day 3.

17th Fall's Beginning: 8am Return to crypt (no zombies/skeletons this time), explore 4 (resolve to take 4 sets of antique armor on the way out), open door to 3. The north door of room 3 has 4 dials, each with 4 runes on them, with the inscription in celestial “Pilgrims to my four corners, read the magic written upon my walls, find the way through among my hallowed halls”. Aviana, the only one who can read celestial, also determines that the section saying “read the magic” is a reference to the read magic spell, which nobody has prepared currently. Party then move to 28, finding secret door to 30.
Exploration after session 2.

Session 3
Explore 30, finding angel statue with celestial inscription “Stand in reverence before the champion of light”, as well as a wooden chest banded in brass, a fullplate geared mannequin with a sword, and a series of pillars lining the south-western edge of the room, leading up to a smoothly sealed sarcophagus sitting atop a dias inlaid with stained glass. Before entering the room, Aviana does a scan with detect magic, finding four auras from the mannequin and 1 from inside the chest, as well as a faint lingering aura from the sarcophagus, which she deduces to be leftover from the magic used to create it. Mr Wolfwood then does a preliminary search from traps, but does not find any. Barra checks if there is anything underneath the sarcophagus by pushing it back (needing something to brace against), but finds nothing.
Opening the chest, the party finds a large assortment of gems, gold and silver, as well as a magical quiver. The armor, it's boots, it's bracers and it's sword are magical. The party decides to take all the loot back to the mule before continuing to explore. Barra takes the chest, while Tyche disassembles the armor from the mannequin and takes that. As Tyche touches the sword, it goes from masterwork in appearance to mundane, looking like a normal, old sword. Nothing changes when the others pick it up.

Returning to explore 29, Mr Wolfwood finds some explosive traps on the chests, managing to disarm the first, but sets off the second, triggering the first in the process. Barely making it out alive, the party comes away with 2x 30lb chunks of silver. Tyche then proceeds to dismember the corpses inside the sarcophagi to prevent them from being animated. Continuing, the party explore 27, finding a communal prayer room, lined with rotted wooden pews, and holy symbols adorning the walls. Opening door to the west, they find a corridor leading west and another leading north. Deciding to first explore 25, the party backtracks and heads north, finding another communal prayer room of much finer conditions, determining that this was for the nobles. Checking the door to the north, the party sets off an alarm, alerting nearby zombies and skeletons to their presence, as they begin a battle with 4 skeletons and 4 zombies. During the fight, a bugbear zombie comes through the north door of 3 (the door closing behind it), and attacks the party, almost killing Tyche. After wiping out all the zombies and skeletons, the party retreat to recover from their wounds.
Total time exploring crypt: 4 hours.

Loot:

That day, as they rest, the party feel and hear a rumbling coming from the direction of the crypt.
Exploration after session 3.
Aviana decides to investigate while the party continues to rest, seeing an attractive, otherworldly woman, and a soldier wearing fullplate with a hollow voice and dark, glowing eyes. They leave a message on the wall, saying “Thank you, little Reaper, for helping me find the tomb of Lazarus the Light, I greatly look forward to seeing him join my master's army of the dark. Say hi to Efre for me.”

Dungeon 1 Loot Summary

<spoiler> Coins:
415 pp, 1687gp, 6368sp <spoiler |Gems>

</spoiler> Total Value: 2470gp

<spoiler |Art pieces>

</spoiler> Total Value: 6380gp (half value [3190gp] for sale/loot splitting)

<spoiler |Jewelry>

</spoiler> Total Value: 3400gp

<spoiler |Mundane loot>

</spoiler> Total Value: 1,360gp, 3sp, 5cp (half value [830gp] for sale/loot splitting)

<spoiler |Magic Items>

</spoiler> Total Value: 17,374gp (half value [8687gp] for sale/loot splitting)

Combined Value (after halving for sale values): 24,750 gp plus change
Indivudal cut: 6187gp plus change </spoiler>