campaigns:past:return_to_madius:d1

Campaign:
Return to Madius

Session 1
15th Fall's Beginning, 1394: 8am Enter crypt, fight 3 zombies, 3 skeletons and a ghoul in 2, explore and loot 7-10 (finding and disabling trap in corridor from 7-9/10), dismembering the bodies in the sarcophagi in 8, 9 and 10 to prevent their use with necromancy. Move to 11, finding empty sarcophagus. Move to 12, taking rubbings/notes of murals on the walls. Explore 13, are hit by trapped chest. Leave to rest.
Time in crypt: ~3 hours

Loot:

  • Room 2
    • 3x Leather armor
    • 3x Scale mail
    • 3x Longsword
    • 3x Longbow
    • 15 arrows
  • Room 7
    • 2 antique suits of full plate, 500gp each.
  • Room 8
    • Brass Orrery set with Black Pearl (2000 gp)
    • Dragonscale Talisman set with Peridot (600 gp)
    • Fine Leather Vest inlaid with Electrum (110 gp)
    • Fox Fur Talisman set with Hematite (200 gp)
    • Lacquered Wooden Totem (of a Totem Charge) (150 gp)
    • Polished Stone Miniature (of a Castle) (120 gp)
    • Silver Cloth Gown (110 gp)
    • Platinum Circlet inlaid with Gold (750 gp)
    • Ornate Silver Mirror (90 gp)
    • Golden Ring inlaid with gems x5 (250gp each) (100gp worth of gems used for spellcatching)
    • Necklace inlaid with rubies (1500gp)
  • Room 9/10
    • 215pp, 200 pp

Rest 30 minutes out from crypt for 12 hours plus 1 hour spell prep time.
Return to crypt at 1am Day 2.
Exploration after session 1.

Session 2
16th Fall's Beginning: 1am Enter crypt, fight 2 new zombies and 2 new skeletons. Return to 13-15, open remaining chests (triggering traps on all of them), fight awakened ghoul in 13, dismember the corpses in 14 and 15. Explore 5, fighting 2 raiments, spend 4 hours tending post-fight, then retreat.
Time in crypt: ~5 hours

No Loot.

Rest for ~24 hours.
Return to crypt at 8am Day 3.

17th Fall's Beginning: 8am Return to crypt (no zombies/skeletons this time), explore 4 (resolve to take 4 sets of antique armor on the way out), open door to 3. The north door of room 3 has 4 dials, each with 4 runes on them, with the inscription in celestial “Pilgrims to my four corners, read the magic written upon my walls, find the way through among my hallowed halls”. Aviana, the only one who can read celestial, also determines that the section saying “read the magic” is a reference to the read magic spell, which nobody has prepared currently. Party then move to 28, finding secret door to 30.
Exploration after session 2.

Session 3
Explore 30, finding angel statue with celestial inscription “Stand in reverence before the champion of light”, as well as a wooden chest banded in brass, a fullplate geared mannequin with a sword, and a series of pillars lining the south-western edge of the room, leading up to a smoothly sealed sarcophagus sitting atop a dias inlaid with stained glass. Before entering the room, Aviana does a scan with detect magic, finding four auras from the mannequin and 1 from inside the chest, as well as a faint lingering aura from the sarcophagus, which she deduces to be leftover from the magic used to create it. Mr Wolfwood then does a preliminary search from traps, but does not find any. Barra checks if there is anything underneath the sarcophagus by pushing it back (needing something to brace against), but finds nothing.
Opening the chest, the party finds a large assortment of gems, gold and silver, as well as a magical quiver. The armor, it's boots, it's bracers and it's sword are magical. The party decides to take all the loot back to the mule before continuing to explore. Barra takes the chest, while Tyche disassembles the armor from the mannequin and takes that. As Tyche touches the sword, it goes from masterwork in appearance to mundane, looking like a normal, old sword. Nothing changes when the others pick it up.

Returning to explore 29, Mr Wolfwood finds some explosive traps on the chests, managing to disarm the first, but sets off the second, triggering the first in the process. Barely making it out alive, the party comes away with 2x 30lb chunks of silver. Tyche then proceeds to dismember the corpses inside the sarcophagi to prevent them from being animated. Continuing, the party explore 27, finding a communal prayer room, lined with rotted wooden pews, and holy symbols adorning the walls. Opening door to the west, they find a corridor leading west and another leading north. Deciding to first explore 25, the party backtracks and heads north, finding another communal prayer room of much finer conditions, determining that this was for the nobles. Checking the door to the north, the party sets off an alarm, alerting nearby zombies and skeletons to their presence, as they begin a battle with 4 skeletons and 4 zombies. During the fight, a bugbear zombie comes through the north door of 3 (the door closing behind it), and attacks the party, almost killing Tyche. After wiping out all the zombies and skeletons, the party retreat to recover from their wounds.
Total time exploring crypt: 4 hours.

Loot:

  • Chest:
    • Chrysoberyl (100 gp)
    • Black Star Sapphire (500 gp)
    • Freshwater Pearl (10 gp)
    • Jet (100 gp)
    • Peridot (500 gp)
    • Pink Pearl (100 gp)
    • Red Spinel (100 gp)
    • Violet Garnet (500 gp)
    • Star Rose Quartz (50 gp)
    • Turquoise (10 gp)
    • Tourmaline (100 gp)
    • Jade (100 gp)
    • Amber (100 gp)
    • Amber (100 gp)
    • Jasper (50 gp)
    • Smoky Quartz (50 gp)
    • Efficient quiver with 44 +1 arrows
    • 1687 gp, 6368 sp
  • Mannequin:
    • Boots of the mountain king, 1500gp
      While wearing boots of the mountain king, you can move more easily than usual over rough and difficult terrain. These boots allow you to ignore increased movement costs and skill check DC increases for light and dense rubble. In addition, you can move up stairs and slopes at normal speed and run or charge downhill without making a Balance check (DMG 89). These boots require no activation.
    • Bracers of quick strike, 1400gp
      When you activate bracers of quick strike, you can make one extra attack with any weapon you are holding if you already made a full attack on this turn. This attack is made at your full base attack bonus, plus any modifi ers appropriate to the situation. This effect is not cumulative with any other effect that grants you an extra attack when making a full attack, such as the Rapid Shot feat, a speed weapon, or the haste spell.
      Bracers of quick strike function once per day.
      You must wear bracers of quick strike for 24 hours before you can access their abilities. If you take them off, they become inactive until worn for an additional 24 hours.
    • Armor: Nimble, Comfort +1 Fullplate, +9 AC, +2 max dex, -2 ACP, 35% ASF, 50lb, 10,650gp (500gp to resize to Tyche)
    • Mundane Sword?
  • From 4: 4x Anitque suits of armor, 500gp each.
  • From Zombies/Skeletons
    • 4x Leather armor
    • 4x Scale mail
    • 4x Longsword
    • 4x Longbow
    • Morningstar

That day, as they rest, the party feel and hear a rumbling coming from the direction of the crypt.
Exploration after session 3.
Aviana decides to investigate while the party continues to rest, seeing an attractive, otherworldly woman, and a soldier wearing fullplate with a hollow voice and dark, glowing eyes. They leave a message on the wall, saying “Thank you, little Reaper, for helping me find the tomb of Lazarus the Light, I greatly look forward to seeing him join my master's army of the dark. Say hi to Efre for me.”

Dungeon 1 Loot Summary

<spoiler> Coins:
415 pp, 1687gp, 6368sp <spoiler |Gems>

  • Freshwater Pearl (10 gp)
  • Turquoise (10 gp)
  • Star Rose Quartz (50 gp)
  • Jasper (50 gp)
  • Smoky Quartz (50 gp)
  • Chrysoberyl (100 gp)
  • Red Spinel (100 gp)
  • Pink Pearl (100 gp)
  • Jet (100 gp)
  • Tourmaline (100 gp)
  • Jade (100 gp)
  • Amber (100 gp) x2
  • Black Star Sapphire (500 gp)
  • Peridot (500 gp)
  • Violet Garnet (500 gp)

</spoiler> Total Value: 2470gp

<spoiler |Art pieces>

  • Ornate Silver Mirror (90 gp)
  • Fine Leather Vest inlaid with Electrum (110 gp)
  • Silver Cloth Gown (110 gp)
  • Polished Stone Miniature (of a Castle) (120 gp)
  • Lacquered Wooden Totem (of a Totem Charge) (150 gp)
  • Fox Fur Talisman set with Hematite (200 gp)
  • Antique suit of armor (500 gp) x6
  • Dragonscale Talisman set with Peridot (600 gp)
  • Brass Orrery set with Black Pearl (2000 gp)

</spoiler> Total Value: 6380gp (half value [3190gp] for sale/loot splitting)

<spoiler |Jewelry>

  • Golden Ring inlaid with gems x5 (250gp each) (-100gp worth of gems used for spellcatching on one ring)
  • Platinum Circlet inlaid with Gold (750 gp)
  • Necklace inlaid with rubies (1500gp)

</spoiler> Total Value: 3400gp

<spoiler |Mundane loot>

  • 7x Leather armor (10 gp)
  • 7x Scale mail (50 gp)
  • 7x Longsword (15 gp)
  • 7x Longbow (75 gp)
  • Morningstar (8 gp)
  • 47 Arrows (2 gp, 3 sp, 5 cp)
  • 2x 30lb lump of silver (150gp) (not halved)

</spoiler> Total Value: 1,360gp, 3sp, 5cp (half value [830gp] for sale/loot splitting)

<spoiler |Magic Items>

  • Boots of the Mountain King (1500 gp)
  • Efficient Quiver (1800 gp)
  • 44x +1 Arrow (2024 gp)
  • Bracers of Quick Strike (1400 gp)
  • Nimble Comfort +1 Full Plate (10650 gp)
  • Mundane Sword (??? Does not Identify)

</spoiler> Total Value: 17,374gp (half value [8687gp] for sale/loot splitting)

Combined Value (after halving for sale values): 24,750 gp plus change
Indivudal cut: 6187gp plus change </spoiler>

  • campaigns/past/return_to_madius/d1.txt
  • Last modified: 2017/04/28 02:13
  • by 127.0.0.1